CarKey
Module that adds key support for vehicles with raid systems
This is the default module configuration file
CarKey.json
json
{
"m_Enable": 0,
"m_Logging": 1,
"m_LockAfterLink": 1,
"m_LockPickTime": 0,
"m_LockPickDamage": 25,
"m_DisableLinkAfterPick": 0,
"m_DuplicateKeyDamage": 50,
"m_Grinders": [
{
"m_Name": "Green Mountain",
"m_Class": "AC_CarKey_Grinder",
"m_Position": {
"m_X": 3712.930908203125,
"m_Y": 402.8034362792969,
"m_Z": 5961.35546875
},
"m_Orientation": {
"m_Yaw": -16.0,
"m_Pitch": 0.0,
"m_Roll": 0.0
}
}
],
"m_IgnoreVehicles": []
}
Settings
Proprietary description of module settings
m_Enable
- Type:
bool
Enable module
json
"m_Enable": 0
m_Logging
- Type:
bool
Enable module logs
json
"m_Logging": 1
Types
types.xml
xml
<type name="AC_CarKey_Key">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyBlue">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyGray">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyGreen">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyPink">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyRed">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyWhite">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_KeyYellow">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_PickLock">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_Tag">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagBlue">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagGray">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagGreen">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagPink">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagRed">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagWhite">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="AC_CarKey_TagYellow">
<lifetime>18000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>